
Upgraded openapi generator version to 5.1.0 for the support of nullable values for optional fields; Added missing "Disabled" enum value to the BootSourceOverrideEnabled model in the openapi schema. Signed-off-by: James Gu <james.gu@att.com> Change-Id: Ia3e0b018be13079d2085ef61ed2e797bcfd25fd7
208 lines
6.4 KiB
Go
208 lines
6.4 KiB
Go
/*
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* Redfish OAPI specification
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*
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* Partial Redfish OAPI specification for a limited client
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*
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* API version: 0.0.1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package client
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import (
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"encoding/json"
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)
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// MemorySummary struct for MemorySummary
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type MemorySummary struct {
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TotalSystemMemoryGiB NullableFloat32 `json:"TotalSystemMemoryGiB,omitempty"`
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TotalSystemPersistentMemoryGiB NullableFloat32 `json:"TotalSystemPersistentMemoryGiB,omitempty"`
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Status *Status `json:"Status,omitempty"`
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}
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// NewMemorySummary instantiates a new MemorySummary object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewMemorySummary() *MemorySummary {
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this := MemorySummary{}
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return &this
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}
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// NewMemorySummaryWithDefaults instantiates a new MemorySummary object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewMemorySummaryWithDefaults() *MemorySummary {
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this := MemorySummary{}
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return &this
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}
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// GetTotalSystemMemoryGiB returns the TotalSystemMemoryGiB field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *MemorySummary) GetTotalSystemMemoryGiB() float32 {
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if o == nil || o.TotalSystemMemoryGiB.Get() == nil {
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var ret float32
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return ret
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}
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return *o.TotalSystemMemoryGiB.Get()
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}
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// GetTotalSystemMemoryGiBOk returns a tuple with the TotalSystemMemoryGiB field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *MemorySummary) GetTotalSystemMemoryGiBOk() (*float32, bool) {
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if o == nil {
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return nil, false
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}
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return o.TotalSystemMemoryGiB.Get(), o.TotalSystemMemoryGiB.IsSet()
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}
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// HasTotalSystemMemoryGiB returns a boolean if a field has been set.
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func (o *MemorySummary) HasTotalSystemMemoryGiB() bool {
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if o != nil && o.TotalSystemMemoryGiB.IsSet() {
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return true
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}
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return false
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}
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// SetTotalSystemMemoryGiB gets a reference to the given NullableFloat32 and assigns it to the TotalSystemMemoryGiB field.
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func (o *MemorySummary) SetTotalSystemMemoryGiB(v float32) {
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o.TotalSystemMemoryGiB.Set(&v)
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}
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// SetTotalSystemMemoryGiBNil sets the value for TotalSystemMemoryGiB to be an explicit nil
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func (o *MemorySummary) SetTotalSystemMemoryGiBNil() {
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o.TotalSystemMemoryGiB.Set(nil)
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}
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// UnsetTotalSystemMemoryGiB ensures that no value is present for TotalSystemMemoryGiB, not even an explicit nil
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func (o *MemorySummary) UnsetTotalSystemMemoryGiB() {
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o.TotalSystemMemoryGiB.Unset()
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}
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// GetTotalSystemPersistentMemoryGiB returns the TotalSystemPersistentMemoryGiB field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *MemorySummary) GetTotalSystemPersistentMemoryGiB() float32 {
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if o == nil || o.TotalSystemPersistentMemoryGiB.Get() == nil {
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var ret float32
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return ret
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}
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return *o.TotalSystemPersistentMemoryGiB.Get()
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}
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// GetTotalSystemPersistentMemoryGiBOk returns a tuple with the TotalSystemPersistentMemoryGiB field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *MemorySummary) GetTotalSystemPersistentMemoryGiBOk() (*float32, bool) {
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if o == nil {
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return nil, false
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}
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return o.TotalSystemPersistentMemoryGiB.Get(), o.TotalSystemPersistentMemoryGiB.IsSet()
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}
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// HasTotalSystemPersistentMemoryGiB returns a boolean if a field has been set.
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func (o *MemorySummary) HasTotalSystemPersistentMemoryGiB() bool {
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if o != nil && o.TotalSystemPersistentMemoryGiB.IsSet() {
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return true
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}
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return false
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}
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// SetTotalSystemPersistentMemoryGiB gets a reference to the given NullableFloat32 and assigns it to the TotalSystemPersistentMemoryGiB field.
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func (o *MemorySummary) SetTotalSystemPersistentMemoryGiB(v float32) {
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o.TotalSystemPersistentMemoryGiB.Set(&v)
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}
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// SetTotalSystemPersistentMemoryGiBNil sets the value for TotalSystemPersistentMemoryGiB to be an explicit nil
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func (o *MemorySummary) SetTotalSystemPersistentMemoryGiBNil() {
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o.TotalSystemPersistentMemoryGiB.Set(nil)
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}
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// UnsetTotalSystemPersistentMemoryGiB ensures that no value is present for TotalSystemPersistentMemoryGiB, not even an explicit nil
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func (o *MemorySummary) UnsetTotalSystemPersistentMemoryGiB() {
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o.TotalSystemPersistentMemoryGiB.Unset()
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}
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// GetStatus returns the Status field value if set, zero value otherwise.
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func (o *MemorySummary) GetStatus() Status {
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if o == nil || o.Status == nil {
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var ret Status
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return ret
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}
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return *o.Status
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}
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// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *MemorySummary) GetStatusOk() (*Status, bool) {
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if o == nil || o.Status == nil {
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return nil, false
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}
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return o.Status, true
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}
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// HasStatus returns a boolean if a field has been set.
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func (o *MemorySummary) HasStatus() bool {
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if o != nil && o.Status != nil {
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return true
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}
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return false
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}
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// SetStatus gets a reference to the given Status and assigns it to the Status field.
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func (o *MemorySummary) SetStatus(v Status) {
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o.Status = &v
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}
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func (o MemorySummary) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.TotalSystemMemoryGiB.IsSet() {
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toSerialize["TotalSystemMemoryGiB"] = o.TotalSystemMemoryGiB.Get()
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}
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if o.TotalSystemPersistentMemoryGiB.IsSet() {
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toSerialize["TotalSystemPersistentMemoryGiB"] = o.TotalSystemPersistentMemoryGiB.Get()
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}
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if o.Status != nil {
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toSerialize["Status"] = o.Status
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}
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return json.Marshal(toSerialize)
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}
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type NullableMemorySummary struct {
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value *MemorySummary
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isSet bool
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}
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func (v NullableMemorySummary) Get() *MemorySummary {
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return v.value
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}
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func (v *NullableMemorySummary) Set(val *MemorySummary) {
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v.value = val
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v.isSet = true
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}
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func (v NullableMemorySummary) IsSet() bool {
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return v.isSet
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}
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func (v *NullableMemorySummary) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableMemorySummary(val *MemorySummary) *NullableMemorySummary {
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return &NullableMemorySummary{value: val, isSet: true}
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}
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func (v NullableMemorySummary) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableMemorySummary) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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