go-redfish/client/model_memory_summary.go
James Gu c442eb5bcb Upgrade openapi generator to v5.1.0
Upgraded openapi generator version to 5.1.0 for the support of nullable
values for optional fields; Added missing "Disabled" enum value to the
BootSourceOverrideEnabled model in the openapi schema.

Signed-off-by: James Gu <james.gu@att.com>
Change-Id: Ia3e0b018be13079d2085ef61ed2e797bcfd25fd7
2021-05-05 10:18:32 -04:00

208 lines
6.4 KiB
Go

/*
* Redfish OAPI specification
*
* Partial Redfish OAPI specification for a limited client
*
* API version: 0.0.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// MemorySummary struct for MemorySummary
type MemorySummary struct {
TotalSystemMemoryGiB NullableFloat32 `json:"TotalSystemMemoryGiB,omitempty"`
TotalSystemPersistentMemoryGiB NullableFloat32 `json:"TotalSystemPersistentMemoryGiB,omitempty"`
Status *Status `json:"Status,omitempty"`
}
// NewMemorySummary instantiates a new MemorySummary object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMemorySummary() *MemorySummary {
this := MemorySummary{}
return &this
}
// NewMemorySummaryWithDefaults instantiates a new MemorySummary object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMemorySummaryWithDefaults() *MemorySummary {
this := MemorySummary{}
return &this
}
// GetTotalSystemMemoryGiB returns the TotalSystemMemoryGiB field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *MemorySummary) GetTotalSystemMemoryGiB() float32 {
if o == nil || o.TotalSystemMemoryGiB.Get() == nil {
var ret float32
return ret
}
return *o.TotalSystemMemoryGiB.Get()
}
// GetTotalSystemMemoryGiBOk returns a tuple with the TotalSystemMemoryGiB field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MemorySummary) GetTotalSystemMemoryGiBOk() (*float32, bool) {
if o == nil {
return nil, false
}
return o.TotalSystemMemoryGiB.Get(), o.TotalSystemMemoryGiB.IsSet()
}
// HasTotalSystemMemoryGiB returns a boolean if a field has been set.
func (o *MemorySummary) HasTotalSystemMemoryGiB() bool {
if o != nil && o.TotalSystemMemoryGiB.IsSet() {
return true
}
return false
}
// SetTotalSystemMemoryGiB gets a reference to the given NullableFloat32 and assigns it to the TotalSystemMemoryGiB field.
func (o *MemorySummary) SetTotalSystemMemoryGiB(v float32) {
o.TotalSystemMemoryGiB.Set(&v)
}
// SetTotalSystemMemoryGiBNil sets the value for TotalSystemMemoryGiB to be an explicit nil
func (o *MemorySummary) SetTotalSystemMemoryGiBNil() {
o.TotalSystemMemoryGiB.Set(nil)
}
// UnsetTotalSystemMemoryGiB ensures that no value is present for TotalSystemMemoryGiB, not even an explicit nil
func (o *MemorySummary) UnsetTotalSystemMemoryGiB() {
o.TotalSystemMemoryGiB.Unset()
}
// GetTotalSystemPersistentMemoryGiB returns the TotalSystemPersistentMemoryGiB field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *MemorySummary) GetTotalSystemPersistentMemoryGiB() float32 {
if o == nil || o.TotalSystemPersistentMemoryGiB.Get() == nil {
var ret float32
return ret
}
return *o.TotalSystemPersistentMemoryGiB.Get()
}
// GetTotalSystemPersistentMemoryGiBOk returns a tuple with the TotalSystemPersistentMemoryGiB field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MemorySummary) GetTotalSystemPersistentMemoryGiBOk() (*float32, bool) {
if o == nil {
return nil, false
}
return o.TotalSystemPersistentMemoryGiB.Get(), o.TotalSystemPersistentMemoryGiB.IsSet()
}
// HasTotalSystemPersistentMemoryGiB returns a boolean if a field has been set.
func (o *MemorySummary) HasTotalSystemPersistentMemoryGiB() bool {
if o != nil && o.TotalSystemPersistentMemoryGiB.IsSet() {
return true
}
return false
}
// SetTotalSystemPersistentMemoryGiB gets a reference to the given NullableFloat32 and assigns it to the TotalSystemPersistentMemoryGiB field.
func (o *MemorySummary) SetTotalSystemPersistentMemoryGiB(v float32) {
o.TotalSystemPersistentMemoryGiB.Set(&v)
}
// SetTotalSystemPersistentMemoryGiBNil sets the value for TotalSystemPersistentMemoryGiB to be an explicit nil
func (o *MemorySummary) SetTotalSystemPersistentMemoryGiBNil() {
o.TotalSystemPersistentMemoryGiB.Set(nil)
}
// UnsetTotalSystemPersistentMemoryGiB ensures that no value is present for TotalSystemPersistentMemoryGiB, not even an explicit nil
func (o *MemorySummary) UnsetTotalSystemPersistentMemoryGiB() {
o.TotalSystemPersistentMemoryGiB.Unset()
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *MemorySummary) GetStatus() Status {
if o == nil || o.Status == nil {
var ret Status
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MemorySummary) GetStatusOk() (*Status, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *MemorySummary) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given Status and assigns it to the Status field.
func (o *MemorySummary) SetStatus(v Status) {
o.Status = &v
}
func (o MemorySummary) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.TotalSystemMemoryGiB.IsSet() {
toSerialize["TotalSystemMemoryGiB"] = o.TotalSystemMemoryGiB.Get()
}
if o.TotalSystemPersistentMemoryGiB.IsSet() {
toSerialize["TotalSystemPersistentMemoryGiB"] = o.TotalSystemPersistentMemoryGiB.Get()
}
if o.Status != nil {
toSerialize["Status"] = o.Status
}
return json.Marshal(toSerialize)
}
type NullableMemorySummary struct {
value *MemorySummary
isSet bool
}
func (v NullableMemorySummary) Get() *MemorySummary {
return v.value
}
func (v *NullableMemorySummary) Set(val *MemorySummary) {
v.value = val
v.isSet = true
}
func (v NullableMemorySummary) IsSet() bool {
return v.isSet
}
func (v *NullableMemorySummary) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMemorySummary(val *MemorySummary) *NullableMemorySummary {
return &NullableMemorySummary{value: val, isSet: true}
}
func (v NullableMemorySummary) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMemorySummary) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}