79c4324644
Change-Id: I2d302dda68298877c65c99147f5bf22186a59aac
38 lines
1.5 KiB
Diff
38 lines
1.5 KiB
Diff
From 5a69ce95a920377f1c4f0c34c6cb8073dc5dbf8d Mon Sep 17 00:00:00 2001
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From: qihao <qihao_yewu@cmss.chinamobile.com>
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Date: Mon, 26 Jun 2023 14:29:40 +0800
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Subject: [PATCH] virtio-gpu: add a FIXME for virtio_gpu_load()
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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cheery-pick from 529969b8d03970bae5feef8c69ebf5e0f521131c
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It looks like the virtio_gpu_load() does not compute and set the offset,
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the same way virtio_gpu_set_scanout() does. This probably results in
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incorrect display until the scanout/framebuffer is updated again, I
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guess we should fix it, although I haven't checked this yet.
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Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Message-Id: <20230515132518.1025853-1-marcandre.lureau@redhat.com>
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Signed-off-by: qihao_yewu <qihao_yewu@cmss.chinamobile.com>
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---
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hw/display/virtio-gpu.c | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
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index c6dc818988..9ccc0575e3 100644
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--- a/hw/display/virtio-gpu.c
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+++ b/hw/display/virtio-gpu.c
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@@ -1284,6 +1284,7 @@ static int virtio_gpu_load(QEMUFile *f, void *opaque, size_t size,
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/* load & apply scanout state */
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vmstate_load_state(f, &vmstate_virtio_gpu_scanouts, g, 1);
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for (i = 0; i < g->parent_obj.conf.max_outputs; i++) {
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+ /* FIXME: should take scanout.r.{x,y} into account */
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scanout = &g->parent_obj.scanout[i];
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if (!scanout->resource_id) {
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continue;
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--
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2.41.0.windows.1
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