[DEFAULT] # Default log level is INFO # verbose and debug has the same result. # One of them will set DEBUG log level output # debug = False # verbose = False # Where to store lock files lock_path = $state_path/lock # log_format = %(asctime)s %(levelname)8s [%(name)s] %(message)s # log_date_format = %Y-%m-%d %H:%M:%S # use_syslog -> syslog # log_file and log_dir -> log_dir/log_file # (not log_file) and log_dir -> log_dir/{binary_name}.log # use_stderr -> stderr # (not user_stderr) and (not log_file) -> stdout # publish_errors -> notification system # use_syslog = False # syslog_log_facility = LOG_USER # use_stderr = True # log_file = # log_dir = # publish_errors = False # Address to bind the API server # bind_host = 0.0.0.0 # Port the bind the API server to # bind_port = 9696 [database] # This line MUST be changed to actually run storyboard # Example: connection=mysql://openstack_citest:openstack_citest@127.0.0.1:3306/storyboard # The SQLAlchemy connection string used to connect to the slave database # slave_connection = # Database reconnection retry times - in event connectivity is lost # set to -1 implies an infinite retry count # max_retries = 10 # Database reconnection interval in seconds - if the initial connection to the # database fails # retry_interval = 10 # Minimum number of SQL connections to keep open in a pool # min_pool_size = 1 # Maximum number of SQL connections to keep open in a pool # max_pool_size = 10 # Timeout in seconds before idle sql connections are reaped # idle_timeout = 3600 # If set, use this value for max_overflow with sqlalchemy # max_overflow = 20 # Verbosity of SQL debugging information. 0=None, 100=Everything # connection_debug = 0 # Add python stack traces to SQL as comment strings # connection_trace = False # If set, use this value for pool_timeout with sqlalchemy # pool_timeout = 10 [api] host="127.0.0.1" port=8080