Clarify Munch object usage in documentation
We have pretty much settled on sticking with Munch objects for the 1.x series of shade releases. Change the documentation to note this. Change-Id: I8b2838c3a5a40b0c74e31081bfb1ed4b0d39280f
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@ -6,12 +6,18 @@ To use shade in a project::
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import shade
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.. warning::
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Several of the API methods return a ``dict`` that describe a resource.
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It is possible to access keys of the dict as an attribute (e.g.,
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``server.id`` instead of ``server['id']``) to maintain some backward
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compatibility, but attribute access is deprecated. New code should
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assume a normal dictionary and access values via key.
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.. note::
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API methods that return a description of an OpenStack resource (e.g.,
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server instance, image, volume, etc.) do so using a dictionary of values
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(e.g., ``server['id']``, ``image['name']``). This is the standard, and
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**recommended**, way to access these resource values.
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For backward compatibility, resource values can be accessed using object
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attribute access (e.g., ``server.id``, ``image.name``). Shade uses the
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`Munch library <https://github.com/Infinidat/munch>`_ to provide this
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behavior. This is **NOT** the recommended way to access resource values.
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We keep this behavior for developer convenience in the 1.x series of shade
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releases. This will likely not be the case in future, major releases of shade.
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.. autoclass:: shade.OpenStackCloud
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:members:
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