4f807b8c60
For people installing released shade from pip and then trying to use it somehow through entrypoints, 1.20.0 is currently broken because of some transitive dependencies, ordering issues and conflicting exclusion ranges. While this is by no means a comprehensive or sustainable solution to the problem, it does unbreak the end users currently broken and is not terribly onerous. Both of these additions are tracked in g-r and both can be removed when the dependencies that pull in conflicting ranges of things are removed. Change-Id: I6a4a1ab5ab109f0650873201868e0f1c4d09c564 |
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devstack | ||
doc/source | ||
extras | ||
releasenotes | ||
shade | ||
.coveragerc | ||
.gitignore | ||
.gitreview | ||
.mailmap | ||
.testr.conf | ||
bindep.txt | ||
CONTRIBUTING.rst | ||
HACKING.rst | ||
LICENSE | ||
MANIFEST.in | ||
README.rst | ||
requirements.txt | ||
setup.cfg | ||
setup.py | ||
test-requirements.txt | ||
tox.ini |
Introduction
shade is a simple client library for interacting with OpenStack clouds. The key word here is simple. Clouds can do many many many things - but there are probably only about 10 of them that most people care about with any regularity. If you want to do complicated things, you should probably use the lower level client libraries - or even the REST API directly. However, if what you want is to be able to write an application that talks to clouds no matter what crazy choices the deployer has made in an attempt to be more hipster than their self-entitled narcissist peers, then shade is for you.
shade started its life as some code inside of ansible. ansible has a bunch of different OpenStack related modules, and there was a ton of duplicated code. Eventually, between refactoring that duplication into an internal library, and adding logic and features that the OpenStack Infra team had developed to run client applications at scale, it turned out that we'd written nine-tenths of what we'd need to have a standalone library.
Example
Sometimes an example is nice. :
import shade
# Initialize and turn on debug logging
shade.simple_logging(debug=True)
# Initialize cloud
# Cloud configs are read with os-client-config
cloud = shade.openstack_cloud(cloud='mordred')
# Upload an image to the cloud
image = cloud.create_image(
'ubuntu-trusty', filename='ubuntu-trusty.qcow2', wait=True)
# Find a flavor with at least 512M of RAM
flavor = cloud.get_flavor_by_ram(512)
# Boot a server, wait for it to boot, and then do whatever is needed
# to get a public ip for it.
cloud.create_server(
'my-server', image=image, flavor=flavor, wait=True, auto_ip=True)