
Add methods for adding and removing users to/from groups and checking for membership. This also updates the task_manager code to look for more types that we don't want to munchify because one of the new keystone API methods being called returned a bool value. This replaces Ida3cff3acdc1406c5e6d61500766a292565191fc Change-Id: Ib34c116010312ed26b042621fcf2e7b5b774424f
Introduction
shade is a simple client library for operating OpenStack clouds. The key word here is simple. Clouds can do many many many things - but there are probably only about 10 of them that most people care about with any regularity. If you want to do complicated things, you should probably use the lower level client libraries - or even the REST API directly. However, if what you want is to be able to write an application that talks to clouds no matter what crazy choices the deployer has made in an attempt to be more hipster than their self-entitled narcissist peers, then shade is for you.
shade started its life as some code inside of ansible. ansible has a bunch of different OpenStack related modules, and there was a ton of duplicated code. Eventually, between refactoring that duplication into an internal library, and adding logic and features that the OpenStack Infra team had developed to run client applications at scale, it turned out that we'd written nine-tenths of what we'd need to have a standalone library.
Example
Sometimes an example is nice. :
import shade
# Initialize and turn on debug loggin
shade.simple_logging(debug=True)
# Initialize cloud
# Cloud configs are read with os-client-config
cloud = shade.openstack_cloud(cloud='mordred')
# Upload an image to the cloud
image = cloud.create_image(
'ubuntu-trusty', filename='ubuntu-trusty.qcow2', wait=True)
# Find a flavor with at least 512M of RAM
flavor = cloud.get_flavor_by_ram(512)
# Boot a server, wait for it to boot, and then do whatever is needed
# to get a public ip for it.
cloud.create_server(
'my-server', image=image, flavor=flavor, wait=True, auto_ip=True)