
There is a LOT of client-side file processing that goes on before uploading heat templates to the cloud. Rather than reimplement it all from scratch, copy in the relevant bits. With this done, removing heatclient itself should be fairly easy. This will also allow us to fix a long-standing bug, which is that heat event polling bypassed the TaskManager since the utils make their own API calls. Depends-On: Id608025d610de2099d7be37dcff35de33c10b9d5 Change-Id: I384f81b6198f874e78a434515123f955017e0172
Introduction
shade is a simple client library for interacting with OpenStack clouds. The key word here is simple. Clouds can do many many many things - but there are probably only about 10 of them that most people care about with any regularity. If you want to do complicated things, you should probably use the lower level client libraries - or even the REST API directly. However, if what you want is to be able to write an application that talks to clouds no matter what crazy choices the deployer has made in an attempt to be more hipster than their self-entitled narcissist peers, then shade is for you.
shade started its life as some code inside of ansible. ansible has a bunch of different OpenStack related modules, and there was a ton of duplicated code. Eventually, between refactoring that duplication into an internal library, and adding logic and features that the OpenStack Infra team had developed to run client applications at scale, it turned out that we'd written nine-tenths of what we'd need to have a standalone library.
Example
Sometimes an example is nice. :
import shade
# Initialize and turn on debug logging
shade.simple_logging(debug=True)
# Initialize cloud
# Cloud configs are read with os-client-config
cloud = shade.openstack_cloud(cloud='mordred')
# Upload an image to the cloud
image = cloud.create_image(
'ubuntu-trusty', filename='ubuntu-trusty.qcow2', wait=True)
# Find a flavor with at least 512M of RAM
flavor = cloud.get_flavor_by_ram(512)
# Boot a server, wait for it to boot, and then do whatever is needed
# to get a public ip for it.
cloud.create_server(
'my-server', image=image, flavor=flavor, wait=True, auto_ip=True)