api-site/firstapp/source/durability.rst
Diane Fleming 82e9181236 Editorial review and update of first app doc
Change-Id: Id4a59a39e70ab083f90fcc17b0f2d40463af76a4
Closes-Bug: #1516850
2015-11-20 07:38:41 +01:00

11 KiB

Making it durable

For later versions of the guide: Extend the Fractals app to use Swift directly, and show the actual code from there.

Explain how to get objects back out again.

This section introduces object storage. OpenStack Object Storage (code-named swift) is open source software for creating redundant, scalable data storage using clusters of standardized servers to store petabytes of accessible data. It is a long-term storage system for large amounts of static data that can be retrieved, leveraged, and updated. Access is via an API, not through a file-system like more traditional storage.

There are a two key concepts to understand in the Object Storage API. The Object Storage API is organized around two types of entities:

  • Objects
  • Containers

Similar to the Unix programming model, an object is a "bag of bytes" that contains data, such as documents and images. Containers are used to group objects. You can make many objects inside a container, and have many containers inside your account.

If you think about how you traditionally make what you store durable, very quickly you should come to the conclusion that keeping multiple copies of your objects on separate systems is a good way to do that. However, keeping track of multiple copies of objects is a pain, and building that into an app requires a lot of logic. OpenStack Object Storage does this automatically for you behind-the-scenes -replicating each object at least twice before returning 'write success' to your API call. It will always work to ensure that there are three copies of your objects (by default) at all times -replicating them around the system in case of hardware failure, maintenance, network outage or any other kind of breakage. This is very convenient for app creation - you can just dump objects into object storage and not have to care about any of this additional work to keep them safe.

Using Object Storage to store fractals

The Fractals app currently uses the local file system on the instance to store the images it generates. This is not scalable or durable, for a number of reasons.

Because the local file system is ephemeral storage, if the instance is terminated, the fractal images will be lost along with the instance. Block based storage, which we will discuss in /block_storage, avoids that problem, but like local file systems, it requires administration to ensure that it does not fill up, and immediate attention if disks fail.

The Object Storage service manages many of these tasks that normally would require the application owner to manage them, and presents a scalable and durable API that you can use for the fractals app, without having to be concerned with the low level details of how the objects are stored and replicated, and growing the storage pool. In fact, Object Storage handles replication intrinsically, storing multiple copies of each object and returning one of them on demand using the API.

First, let's learn how to connect to the Object Storage endpoint:

dotnet

Warning

This section has not yet been completed for the .NET SDK.

fog

Warning

This section has not yet been completed for the fog SDK.

jclouds

Warning

This section has not yet been completed for the jclouds SDK.

libcloud

../samples/libcloud/durability.py

Warning

Libcloud 0.16 and 0.17 are afflicted with a bug that means authentication to a swift endpoint can fail with a Python exception. If you encounter this, you can upgrade your libcloud version, or apply a simple 2-line patch.

Note

Libcloud uses a different connector for Object Storage to all other OpenStack services, so a conn object from previous sections will not work here and we have to create a new one named swift.

pkgcloud

Warning

This section has not yet been completed for the pkgcloud SDK.

openstacksdk

Warning

This section has not yet been completed for the OpenStack SDK.

phpopencloud

Warning

This section has not yet been completed for the PHP-OpenCloud SDK.

To begin to store objects, we must first make a container. Call yours fractals:

libcloud

../samples/libcloud/durability.py

You should see output such as:

<Container: name=fractals, provider=OpenStack Swift>

You should now be able to see this container appear in a listing of all containers in your account:

libcloud

../samples/libcloud/durability.py

You should see output such as:

[<Container: name=fractals, provider=OpenStack Swift>]

The next logical step is to upload an object. Find a photo of a goat on line, name it goat.jpg, and upload it to your fractals container:

libcloud

../samples/libcloud/durability.py

List objects in your fractals container to see if the upload was successful. Then, download the file to verify that the md5sum is the same:

libcloud

../samples/libcloud/durability.py

[<Object: name=an amazing goat, size=191874, hash=439884df9c1c15c59d2cf43008180048, provider=OpenStack Swift ...>]

../samples/libcloud/durability.py

<Object: name=an amazing goat, size=954465, hash=7513986d3aeb22659079d1bf3dc2468b, provider=OpenStack Swift ...>

../samples/libcloud/durability.py

7513986d3aeb22659079d1bf3dc2468b

Finally, let's clean up by deleting our test object:

libcloud

../samples/libcloud/durability.py

Note

You need to pass in objects to the delete commands, not object names.

Now there should be no more objects be available in the container fractals.

../samples/libcloud/durability.py

[]

Backup the Fractals from the database on the Object Storage

So let's now use the knowledge from above to backup the images of the Fractals app, stored inside the database right now, on the Object Storage.

Use the fractals' container from above to put the images in:

libcloud

../samples/libcloud/durability.py

Next, we backup all of our existing fractals from the database to our swift container. A simple for loop takes care of that:

libcloud

../samples/libcloud/durability.py

<Object: name=025fd8a0-6abe-4ffa-9686-bcbf853b71dc, size=61597, hash=b7a8a26e3c0ce9f80a1bf4f64792cd0c, provider=OpenStack Swift ...>
<Object: name=26ca9b38-25c8-4f1e-9e6a-a0132a7a2643, size=136298, hash=9f9b4cac16893854dd9e79dc682da0ff, provider=OpenStack Swift ...>
<Object: name=3f68c538-783e-42bc-8384-8396c8b0545d, size=27202, hash=e6ee0cd541578981c294cebc56bc4c35, provider=OpenStack Swift ...>

Note

Replace IP_API_1 with the IP address of the API instance.

Note

The example code uses the awesome Requests library. Before you try to run the previous script, make sure that it is installed on your system.

Configure the Fractals app to use Object Storage

Warning

Currently, you cannot directly store generated images in OpenStack Object Storage. Please revisit this section again in the future.

Extra features

Delete containers

One call we did not cover and that you probably need to know is how to delete a container. Ensure that you have removed all objects from the container before running this script. Otherwise, the script fails:

libcloud

../samples/libcloud/durability.py

Warning

It is not possible to restore deleted objects. Be careful.

Add metadata to objects

You can also do advanced things like uploading an object with metadata, such as in following example. For more information, see the documentation for your SDK. This option also uses a bit stream to upload the file, iterating bit by bit over the file and passing those bits to Object Storage as they come. Compared to loading the entire file in memory and then sending it, this method is more efficient, especially for larger files.

libcloud

../samples/libcloud/durability.py

It would be nice to have a pointer here to section 9.

Large objects

For efficiency, most Object Storage installations treat large objects (say, > 5GB) differently than smaller objects.

libcloud

If you are working with large objects, use the ex_multipart_upload_object call instead of the simpler upload_object call. Behind the scenes, the call splits the large object into chunks and creates a special manifest so that the chunks can be recombined on download. Alter the chunk_size parameter (in bytes) according to what your cloud can accept.

../samples/libcloud/durability.py

Next steps

You should now be fairly confident working with Object Storage. You can find more information about the Object Storage SDK calls at:

Or, try one of these steps in the tutorial:

  • /block_storage: Migrate the database to block storage, or use the database-as-a-service component.
  • /orchestration: Automatically orchestrate your application.
  • /networking: Learn about complex networking.
  • /advice: Get advice about operations.
  • /craziness: Learn some crazy things that you might not think to do ;)