
Now that we've got glance and swift done and have started on neutron, let's update the doc to tell people that it's the way forward. Change-Id: I16f7ae58f5ae280bc4b1533f62bf3e3a09dbaeb0
116 lines
4.4 KiB
ReStructuredText
116 lines
4.4 KiB
ReStructuredText
********************************
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Shade Developer Coding Standards
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********************************
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In the beginning, there were no guidelines. And it was good. But that
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didn't last long. As more and more people added more and more code,
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we realized that we needed a set of coding standards to make sure that
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the shade API at least *attempted* to display some form of consistency.
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Thus, these coding standards/guidelines were developed. Note that not
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all of shade adheres to these standards just yet. Some older code has
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not been updated because we need to maintain backward compatibility.
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Some of it just hasn't been changed yet. But be clear, all new code
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*must* adhere to these guidelines.
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Below are the patterns that we expect Shade developers to follow.
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Release Notes
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=============
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Shade uses `reno <http://docs.openstack.org/developer/reno/>`_ for
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managing its release notes. A new release note should be added to
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your contribution anytime you add new API calls, fix significant bugs,
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add new functionality or parameters to existing API calls, or make any
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other significant changes to the code base that we should draw attention
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to for the user base.
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It is *not* necessary to add release notes for minor fixes, such as
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correction of documentation typos, minor code cleanup or reorganization,
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or any other change that a user would not notice through normal usage.
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API Methods
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===========
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- When an API call acts on a resource that has both a unique ID and a
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name, that API call should accept either identifier with a name_or_id
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parameter.
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- All resources should adhere to the get/list/search interface that
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control retrieval of those resources. E.g., `get_image()`, `list_images()`,
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`search_images()`.
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- Resources should have `create_RESOURCE()`, `delete_RESOURCE()`,
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`update_RESOURCE()` API methods (as it makes sense).
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- For those methods that should behave differently for omitted or None-valued
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parameters, use the `_utils.valid_kwargs` decorator. Notably: all Neutron
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`update_*` functions.
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- Deleting a resource should return True if the delete succeeded, or False
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if the resource was not found.
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Exceptions
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==========
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All underlying client exceptions must be captured and converted to an
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`OpenStackCloudException` or one of its derivatives.
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REST Calls
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============
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All interactions with the cloud should be done with direct REST using
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the appropriate `keystoneauth1.adapter.Adapter`. See Glance and Swift
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calls for examples.
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Returned Resources
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==================
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Complex objects returned to the caller must be a `munch.Munch` type. The
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`shade._adapter.Adapter` class makes resources into `munch.Munch`.
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All objects should be normalized. It is shade's purpose in life to make
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OpenStack consistent for end users, and this means not trusting the clouds
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to return consistent objects. There should be a normalize function in
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`shade/_normalize.py` that is applied to objects before returning them to
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the user. See :doc:`model` for further details on object model requirements.
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Fields should not be in the normalization contract if we cannot commit to
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providing them to all users.
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Fields should be renamed in normalization to be consistent with
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the rest of shade. For instance, nothing in shade exposes the legacy OpenStack
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concept of "tenant" to a user, but instead uses "project" even if the
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cloud uses tenant.
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Nova vs. Neutron
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================
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- Recognize that not all cloud providers support Neutron, so never
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assume it will be present. If a task can be handled by either
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Neutron or Nova, code it to be handled by either.
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- For methods that accept either a Nova pool or Neutron network, the
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parameter should just refer to the network, but documentation of it
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should explain about the pool. See: `create_floating_ip()` and
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`available_floating_ip()` methods.
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Tests
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=====
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- New API methods *must* have unit tests!
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- New unit tests should only mock at the REST layer using `requests_mock`.
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Any mocking of shade itself or of legacy client libraries should be
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considered legacy and to be avoided.
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- Functional tests should be added, when possible.
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- In functional tests, always use unique names (for resources that have this
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attribute) and use it for clean up (see next point).
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- In functional tests, always define cleanup functions to delete data added
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by your test, should something go wrong. Data removal should be wrapped in
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a try except block and try to delete as many entries added by the test as
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possible.
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