0217b12b6d
This patch adds a `pdf-docs` tox target that will build PDF versions of our docs. As per the Train community goal: https://governance.openstack.org/tc/goals/selected/train/pdf-doc-generation.html Add sphinxcontrib-svg2pdfconverter to doc/requirements.txt to convert our SVGs. Story: 2006122 Task: 35515 Change-Id: I26cefda80d3234df68d7152b404e0a71da74ab90
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ReStructuredText
463 lines
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ReStructuredText
=========
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The Rings
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=========
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The rings determine where data should reside in the cluster. There is a
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separate ring for account databases, container databases, and individual
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object storage policies but each ring works in the same way. These rings are
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externally managed. The server processes themselves do not modify the
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rings; they are instead given new rings modified by other tools.
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The ring uses a configurable number of bits from the MD5 hash of an item's path
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as a partition index that designates the device(s) on which that item should
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be stored. The number of bits kept from the hash is known as the partition
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power, and 2 to the partition power indicates the partition count. Partitioning
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the full MD5 hash ring allows the cluster components to process resources in
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batches. This ends up either more efficient or at least less complex than
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working with each item separately or the entire cluster all at once.
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Another configurable value is the replica count, which indicates how many
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devices to assign for each partition in the ring. By having multiple devices
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responsible for each partition, the cluster can recover from drive or network
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failures.
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Devices are added to the ring to describe the capacity available for
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partition replica assignments. Devices are placed into failure domains
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consisting of region, zone, and server. Regions can be used to describe
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geographical systems characterized by lower bandwidth or higher latency between
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machines in different regions. Many rings will consist of only a single
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region. Zones can be used to group devices based on physical locations, power
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separations, network separations, or any other attribute that would lessen
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multiple replicas being unavailable at the same time.
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Devices are given a weight which describes the relative storage capacity
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contributed by the device in comparison to other devices.
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When building a ring, replicas for each partition will be assigned to devices
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according to the devices' weights. Additionally, each replica of a partition
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will preferentially be assigned to a device whose failure domain does not
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already have a replica for that partition. Only a single replica of a
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partition may be assigned to each device - you must have at least as many
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devices as replicas.
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.. _ring_builder:
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------------
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Ring Builder
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------------
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The rings are built and managed manually by a utility called the ring-builder.
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The ring-builder assigns partitions to devices and writes an optimized
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structure to a gzipped, serialized file on disk for shipping out to the
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servers. The server processes check the modification time of the file
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occasionally and reload their in-memory copies of the ring structure as needed.
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Because of how the ring-builder manages changes to the ring, using a slightly
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older ring usually just means that for a subset of the partitions the device
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for one of the replicas will be incorrect, which can be easily worked around.
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The ring-builder also keeps a separate builder file which includes the ring
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information as well as additional data required to build future rings. It is
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very important to keep multiple backup copies of these builder files. One
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option is to copy the builder files out to every server while copying the ring
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files themselves. Another is to upload the builder files into the cluster
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itself. Complete loss of a builder file will mean creating a new ring from
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scratch, nearly all partitions will end up assigned to different devices, and
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therefore nearly all data stored will have to be replicated to new locations.
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So, recovery from a builder file loss is possible, but data will definitely be
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unreachable for an extended time.
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-------------------
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Ring Data Structure
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-------------------
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The ring data structure consists of three top level fields: a list of devices
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in the cluster, a list of lists of device ids indicating partition to device
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assignments, and an integer indicating the number of bits to shift an MD5 hash
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to calculate the partition for the hash.
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***************
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List of Devices
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***************
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The list of devices is known internally to the Ring class as ``devs``. Each
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item in the list of devices is a dictionary with the following keys:
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.. table::
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:widths: 10 10 80
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====== ======= ==============================================================
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id integer The index into the list of devices.
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zone integer The zone in which the device resides.
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region integer The region in which the zone resides.
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weight float The relative weight of the device in comparison to other
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devices. This usually corresponds directly to the amount of
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disk space the device has compared to other devices. For
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instance a device with 1 terabyte of space might have a weight
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of 100.0 and another device with 2 terabytes of space might
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have a weight of 200.0. This weight can also be used to bring
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back into balance a device that has ended up with more or less
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data than desired over time. A good average weight of 100.0
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allows flexibility in lowering the weight later if necessary.
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ip string The IP address or hostname of the server containing the device.
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port int The TCP port on which the server process listens to serve
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requests for the device.
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device string The on-disk name of the device on the server.
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For example: ``sdb1``
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meta string A general-use field for storing additional information for the
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device. This information isn't used directly by the server
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processes, but can be useful in debugging. For example, the
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date and time of installation and hardware manufacturer could
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be stored here.
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====== ======= ==============================================================
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.. note::
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The list of devices may contain holes, or indexes set to ``None``, for
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devices that have been removed from the cluster. However, device ids are
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reused. Device ids are reused to avoid potentially running out of device id
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slots when there are available slots (from prior removal of devices). A
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consequence of this device id reuse is that the device id (integer value)
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does not necessarily correspond with the chronology of when the device was
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added to the ring. Also, some devices may be temporarily disabled by
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setting their weight to ``0.0``. To obtain a list of active devices (for
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uptime polling, for example) the Python code would look like::
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devices = list(self._iter_devs())
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*************************
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Partition Assignment List
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*************************
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The partition assignment list is known internally to the Ring class as
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``_replica2part2dev_id``. This is a list of ``array('H')``\s, one for each
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replica. Each ``array('H')`` has a length equal to the partition count for the
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ring. Each integer in the ``array('H')`` is an index into the above list of
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devices.
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So, to create a list of device dictionaries assigned to a partition, the Python
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code would look like::
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devices = [self.devs[part2dev_id[partition]]
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for part2dev_id in self._replica2part2dev_id]
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``array('H')`` is used for memory conservation as there may be millions of
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partitions.
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*********************
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Partition Shift Value
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*********************
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The partition shift value is known internally to the Ring class as
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``_part_shift``. This value is used to shift an MD5 hash of an item's path to
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calculate the partition on which the data for that item should reside. Only the
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top four bytes of the hash are used in this process. For example, to compute
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the partition for the path ``/account/container/object``, the Python code might
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look like::
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objhash = md5('/account/container/object').digest()
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partition = struct.unpack_from('>I', objhash)[0] >> self._part_shift
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For a ring generated with partition power ``P``, the partition shift value is
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``32 - P``.
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*******************
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Fractional Replicas
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*******************
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A ring is not restricted to having an integer number of replicas. In order to
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support the gradual changing of replica counts, the ring is able to have a real
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number of replicas.
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When the number of replicas is not an integer, the last element of
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``_replica2part2dev_id`` will have a length that is less than the partition
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count for the ring. This means that some partitions will have more replicas
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than others. For example, if a ring has ``3.25`` replicas, then 25% of its
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partitions will have four replicas, while the remaining 75% will have just
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three.
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.. _ring_dispersion:
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**********
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Dispersion
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**********
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With each rebalance, the ring builder calculates a dispersion metric. This is
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the percentage of partitions in the ring that have too many replicas within a
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particular failure domain.
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For example, if you have three servers in a cluster but two replicas for a
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partition get placed onto the same server, that partition will count towards
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the dispersion metric.
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A lower dispersion value is better, and the value can be used to find the
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proper value for "overload".
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.. _ring_overload:
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********
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Overload
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********
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The ring builder tries to keep replicas as far apart as possible while
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still respecting device weights. When it can't do both, the overload
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factor determines what happens. Each device may take some extra
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fraction of its desired partitions to allow for replica dispersion;
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once that extra fraction is exhausted, replicas will be placed closer
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together than is optimal for durability.
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Essentially, the overload factor lets the operator trade off replica
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dispersion (durability) against device balance (uniform disk usage).
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The default overload factor is ``0``, so device weights will be strictly
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followed.
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With an overload factor of ``0.1``, each device will accept 10% more
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partitions than it otherwise would, but only if needed to maintain
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dispersion.
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Example: Consider a 3-node cluster of machines with equal-size disks;
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let node A have 12 disks, node B have 12 disks, and node C have only
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11 disks. Let the ring have an overload factor of ``0.1`` (10%).
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Without the overload, some partitions would end up with replicas only
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on nodes A and B. However, with the overload, every device is willing
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to accept up to 10% more partitions for the sake of dispersion. The
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missing disk in C means there is one disk's worth of partitions that
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would like to spread across the remaining 11 disks, which gives each
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disk in C an extra 9.09% load. Since this is less than the 10%
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overload, there is one replica of each partition on each node.
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However, this does mean that the disks in node C will have more data
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on them than the disks in nodes A and B. If 80% full is the warning
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threshold for the cluster, node C's disks will reach 80% full while A
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and B's disks are only 72.7% full.
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-------------------------------
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Partition & Replica Terminology
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-------------------------------
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All descriptions of consistent hashing describe the process of breaking the
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keyspace up into multiple ranges (vnodes, buckets, etc.) - many more than the
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number of "nodes" to which keys in the keyspace must be assigned. Swift calls
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these ranges `partitions` - they are partitions of the total keyspace.
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Each partition will have multiple replicas. Every replica of each partition
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must be assigned to a device in the ring. When describing a specific replica
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of a partition (like when it's assigned a device) it is described as a
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`part-replica` in that it is a specific `replica` of the specific `partition`.
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A single device will likely be assigned different replicas from many
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partitions, but it may not be assigned multiple replicas of a single partition.
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The total number of partitions in a ring is calculated as ``2 **
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<part-power>``. The total number of part-replicas in a ring is calculated as
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``<replica-count> * 2 ** <part-power>``.
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When considering a device's `weight` it is useful to describe the number of
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part-replicas it would like to be assigned. A single device, regardless of
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weight, will never hold more than ``2 ** <part-power>`` part-replicas because
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it can not have more than one replica of any partition assigned. The number of
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part-replicas a device can take by weights is calculated as its `parts-wanted`.
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The true number of part-replicas assigned to a device can be compared to its
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parts-wanted similarly to a calculation of percentage error - this deviation in
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the observed result from the idealized target is called a device's `balance`.
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When considering a device's `failure domain` it is useful to describe the number
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of part-replicas it would like to be assigned. The number of part-replicas
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wanted in a failure domain of a tier is the sum of the part-replicas wanted in
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the failure domains of its sub-tier. However, collectively when the total
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number of part-replicas in a failure domain exceeds or is equal to ``2 **
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<part-power>`` it is most obvious that it's no longer sufficient to consider
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only the number of total part-replicas, but rather the fraction of each
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replica's partitions. Consider for example a ring with 3 replicas and 3
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servers: while dispersion requires that each server hold only ⅓ of the total
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part-replicas, placement is additionally constrained to require ``1.0`` replica
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of *each* partition per server. It would not be sufficient to satisfy
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dispersion if two devices on one of the servers each held a replica of a single
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partition, while another server held none. By considering a decimal fraction
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of one replica's worth of partitions in a failure domain we can derive the
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total part-replicas wanted in a failure domain (``1.0 * 2 ** <part-power>``).
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Additionally we infer more about `which` part-replicas must go in the failure
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domain. Consider a ring with three replicas and two zones, each with two
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servers (four servers total). The three replicas worth of partitions will be
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assigned into two failure domains at the zone tier. Each zone must hold more
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than one replica of some partitions. We represent this improper fraction of a
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replica's worth of partitions in decimal form as ``1.5`` (``3.0 / 2``). This
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tells us not only the *number* of total partitions (``1.5 * 2 **
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<part-power>``) but also that *each* partition must have `at least` one replica
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in this failure domain (in fact ``0.5`` of the partitions will have 2
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replicas). Within each zone the two servers will hold ``0.75`` of a replica's
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worth of partitions - this is equal both to "the fraction of a replica's worth
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of partitions assigned to each zone (``1.5``) divided evenly among the number
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of failure domains in its sub-tier (2 servers in each zone, i.e. ``1.5 / 2``)"
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but *also* "the total number of replicas (``3.0``) divided evenly among the
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total number of failure domains in the server tier (2 servers × 2 zones = 4,
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i.e. ``3.0 / 4``)". It is useful to consider that each server in this ring
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will hold only ``0.75`` of a replica's worth of partitions which tells that any
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server should have `at most` one replica of a given partition assigned. In the
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interests of brevity, some variable names will often refer to the concept
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representing the fraction of a replica's worth of partitions in decimal form as
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*replicanths* - this is meant to invoke connotations similar to ordinal numbers
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as applied to fractions, but generalized to a replica instead of a four\*th* or
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a fif\*th*. The "n" was probably thrown in because of Blade Runner.
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-----------------
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Building the Ring
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-----------------
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First the ring builder calculates the replicanths wanted at each tier in the
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ring's topology based on weight.
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Then the ring builder calculates the replicanths wanted at each tier in the
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ring's topology based on dispersion.
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Then the ring builder calculates the maximum deviation on a single device
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between its weighted replicanths and wanted replicanths.
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Next we interpolate between the two replicanth values (weighted & wanted) at
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each tier using the specified overload (up to the maximum required overload).
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It's a linear interpolation, similar to solving for a point on a line between
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two points - we calculate the slope across the max required overload and then
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calculate the intersection of the line with the desired overload. This
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becomes the target.
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From the target we calculate the minimum and maximum number of replicas any
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partition may have in a tier. This becomes the `replica-plan`.
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Finally, we calculate the number of partitions that should ideally be assigned
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to each device based the replica-plan.
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On initial balance (i.e., the first time partitions are placed to generate a
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ring) we must assign each replica of each partition to the device that desires
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the most partitions excluding any devices that already have their maximum
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number of replicas of that partition assigned to some parent tier of that
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device's failure domain.
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When building a new ring based on an old ring, the desired number of
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partitions each device wants is recalculated from the current replica-plan.
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Next the partitions to be reassigned are gathered up. Any removed devices have
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all their assigned partitions unassigned and added to the gathered list. Any
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partition replicas that (due to the addition of new devices) can be spread out
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for better durability are unassigned and added to the gathered list. Any
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devices that have more partitions than they now desire have random partitions
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unassigned from them and added to the gathered list. Lastly, the gathered
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partitions are then reassigned to devices using a similar method as in the
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initial assignment described above.
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Whenever a partition has a replica reassigned, the time of the reassignment is
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recorded. This is taken into account when gathering partitions to reassign so
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that no partition is moved twice in a configurable amount of time. This
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configurable amount of time is known internally to the RingBuilder class as
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``min_part_hours``. This restriction is ignored for replicas of partitions on
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devices that have been removed, as device removal should only happens on device
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failure and there's no choice but to make a reassignment.
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The above processes don't always perfectly rebalance a ring due to the random
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nature of gathering partitions for reassignment. To help reach a more balanced
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ring, the rebalance process is repeated a fixed number of times until the
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replica-plan is fulfilled or unable to be fulfilled (indicating we probably
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can't get perfect balance due to too many partitions recently moved).
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.. _composite_rings:
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---------------
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Composite Rings
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---------------
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See :ref:`composite_builder`.
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**********************************
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swift-ring-composer (Experimental)
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**********************************
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.. automodule:: swift.cli.ringcomposer
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---------------------
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Ring Builder Analyzer
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---------------------
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.. automodule:: swift.cli.ring_builder_analyzer
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-------
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History
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-------
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The ring code went through many iterations before arriving at what it is now
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and while it has largely been stable, the algorithm has seen a few tweaks or
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perhaps even fundamentally changed as new ideas emerge. This section will try
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to describe the previous ideas attempted and attempt to explain why they were
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discarded.
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A "live ring" option was considered where each server could maintain its own
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copy of the ring and the servers would use a gossip protocol to communicate the
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changes they made. This was discarded as too complex and error prone to code
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correctly in the project timespan available. One bug could easily gossip bad
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data out to the entire cluster and be difficult to recover from. Having an
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externally managed ring simplifies the process, allows full validation of data
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before it's shipped out to the servers, and guarantees each server is using a
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ring from the same timeline. It also means that the servers themselves aren't
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spending a lot of resources maintaining rings.
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A couple of "ring server" options were considered. One was where all ring
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lookups would be done by calling a service on a separate server or set of
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servers, but this was discarded due to the latency involved. Another was much
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like the current process but where servers could submit change requests to the
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ring server to have a new ring built and shipped back out to the servers. This
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was discarded due to project time constraints and because ring changes are
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currently infrequent enough that manual control was sufficient. However, lack
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of quick automatic ring changes did mean that other components of the system
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had to be coded to handle devices being unavailable for a period of hours until
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someone could manually update the ring.
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The current ring process has each replica of a partition independently assigned
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to a device. A version of the ring that used a third of the memory was tried,
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where the first replica of a partition was directly assigned and the other two
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were determined by "walking" the ring until finding additional devices in other
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zones. This was discarded due to the loss of control over how many replicas for
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a given partition moved at once. Keeping each replica independent allows for
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moving only one partition replica within a given time window (except due to
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device failures). Using the additional memory was deemed a good trade-off for
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moving data around the cluster much less often.
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Another ring design was tried where the partition to device assignments weren't
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stored in a big list in memory but instead each device was assigned a set of
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hashes, or anchors. The partition would be determined from the data item's hash
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and the nearest device anchors would determine where the replicas should be
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stored. However, to get reasonable distribution of data each device had to have
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a lot of anchors and walking through those anchors to find replicas started to
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add up. In the end, the memory savings wasn't that great and more processing
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power was used, so the idea was discarded.
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A completely non-partitioned ring was also tried but discarded as the
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partitioning helps many other components of the system, especially replication.
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Replication can be attempted and retried in a partition batch with the other
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replicas rather than each data item independently attempted and retried. Hashes
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of directory structures can be calculated and compared with other replicas to
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reduce directory walking and network traffic.
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Partitioning and independently assigning partition replicas also allowed for
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the best-balanced cluster. The best of the other strategies tended to give
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±10% variance on device balance with devices of equal weight and ±15% with
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devices of varying weights. The current strategy allows us to get ±3% and ±8%
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respectively.
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Various hashing algorithms were tried. SHA offers better security, but the ring
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doesn't need to be cryptographically secure and SHA is slower. Murmur was much
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||
faster, but MD5 was built-in and hash computation is a small percentage of the
|
||
overall request handling time. In all, once it was decided the servers wouldn't
|
||
be maintaining the rings themselves anyway and only doing hash lookups, MD5 was
|
||
chosen for its general availability, good distribution, and adequate speed.
|
||
|
||
The placement algorithm has seen a number of behavioral changes for
|
||
unbalanceable rings. The ring builder wants to keep replicas as far apart as
|
||
possible while still respecting device weights. In most cases, the ring
|
||
builder can achieve both, but sometimes they conflict. At first, the behavior
|
||
was to keep the replicas far apart and ignore device weight, but that made it
|
||
impossible to gradually go from one region to two, or from two to three. Then
|
||
it was changed to favor device weight over dispersion, but that wasn't so good
|
||
for rings that were close to balanceable, like 3 machines with 60TB, 60TB, and
|
||
57TB of disk space; operators were expecting one replica per machine, but
|
||
didn't always get it. After that, overload was added to the ring builder so
|
||
that operators could choose a balance between dispersion and device weights.
|
||
In time the overload concept was improved and made more accurate.
|
||
|
||
For more background on consistent hashing rings, please see
|
||
:doc:`ring_background`.
|