Support for solver component termination message completing the solver component implementation
Change-Id: I0c0fd1e1f6962e4d840789d3477169373b75c971
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80
ExecutionControl.cpp
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80
ExecutionControl.cpp
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@ -0,0 +1,80 @@
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/*==============================================================================
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Execution control
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The source file implements the static variables and functions of the Execution
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control actor.
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Author and Copyright: Geir Horn, University of Oslo
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Contact: Geir.Horn@mn.uio.no
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License: MPL2.0 (https://www.mozilla.org/en-US/MPL/2.0/)
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==============================================================================*/
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#include "Actor.hpp"
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#include "Communication/NetworkEndpoint.hpp"
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#include "ExecutionControl.hpp"
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namespace NebulOuS
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{
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// -----------------------------------------------------------------------------
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// Static variables
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// -----------------------------------------------------------------------------
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bool ExecutionControl::Running = true;
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std::mutex ExecutionControl::TerminationLock;
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std::condition_variable ExecutionControl::ReadyToTerminate;
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// -----------------------------------------------------------------------------
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// Waiting function
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// -----------------------------------------------------------------------------
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//
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// The function used to wait for the termination message simply waits on the
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// condition variable until it is signalled by the message handler. As there
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// could be spurious wake-ups it is necessary to check if the actor is still
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// running when the condition variable is signalled, and if so the calling
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// thread will just block again in another wait.
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void ExecutionControl::WaitForTermination( void )
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{
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while( Running )
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{
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std::unique_lock< std::mutex > Lock( TerminationLock );
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ReadyToTerminate.wait( Lock );
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}
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}
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// -----------------------------------------------------------------------------
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// Stop message handler
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// -----------------------------------------------------------------------------
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//
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// The stop message handler will first send the network stop message to the
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// session layer requesting it to coordinate the network shutdown and close all
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// externally communicating actors.
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void ExecutionControl::StopMessageHandler( const StopMessage & Command,
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const Address Sender )
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{
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std::lock_guard< std::mutex > Lock( TerminationLock );
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Send( Theron::Network::ShutDown(),
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Theron::Network::GetAddress( Theron::Network::Layer::Session ) );
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Running = false;
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ReadyToTerminate.notify_all();
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}
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// -----------------------------------------------------------------------------
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// Constructor
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// -----------------------------------------------------------------------------
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//
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// The only action taken by the constructor is to register the handler for the
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// stop message.
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ExecutionControl::ExecutionControl( const std::string & TheActorName )
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: Actor( TheActorName ),
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StandardFallbackHandler( Actor::GetAddress().AsString() )
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{
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RegisterHandler( this, &ExecutionControl::StopMessageHandler );
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}
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} // namespace NebulOuS
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108
ExecutionControl.hpp
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108
ExecutionControl.hpp
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/*==============================================================================
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Execution control
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The Solver Component should run as long as the application being optimised is
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running. This requires an external message to the Solver Component about when
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the Solver Component should shut down, and a way to stop other threads from
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progressing until the shut down message has been processed.
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The following Actor may run on its own, but it may also be included with
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another Actor to avoid running a separate thread just waiting for a single shut
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down message. This Actor will therefore be base class for the Solver Manager
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actor, but the implementation cannot be done there since the Solver Manager is
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a templated actor, and knowlege about the template parameter would be necessary
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to call the function to wait for termination.
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The threads calling the function to wait for termination will block until the
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required message is received.
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Author and Copyright: Geir Horn, University of Oslo
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Contact: Geir.Horn@mn.uio.no
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License: MPL2.0 (https://www.mozilla.org/en-US/MPL/2.0/)
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==============================================================================*/
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#ifndef NEBULOUS_EXECUTION_CONTROL
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#define NEBULOUS_EXECUTION_CONTROL
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// Standard headers
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#include <condition_variable> // Execution stop management
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#include <mutex> // Lock the condtion variable
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// Theron++ headers
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#include "Actor.hpp" // Actor base class
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#include "Utility/StandardFallbackHandler.hpp" // Exception unhanded messages
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namespace NebulOuS
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{
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/*==============================================================================
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Execution control
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==============================================================================*/
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class ExecutionControl
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: virtual public Theron::Actor,
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virtual public Theron::StandardFallbackHandler
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{
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// The mechanism used for blocking other threads will be to make them wait
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// for a condition variable until the message handler for the exit message
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// will trigger and notifiy this variable.
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private:
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static bool Running;
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static std::mutex TerminationLock;
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static std::condition_variable ReadyToTerminate;
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public:
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// The function used to wait for the termination message simply waits on the
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// condition variable until it is signalled by the message handler. As there
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// could be spurious wake-ups it is necessary to check if the actor is still
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// running when the condition variable is signalled, and if so the calling
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// thread will just block again in another wait.
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//
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// Note that returning from this function does not imply that all actors have
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// closed and finished processing. One should wait for the local actor system
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// to close before deleting the local actors, see the normal function
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// Actor::WaitForGlobalTermination()
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static void WaitForTermination( void );
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// The stop message has not yet been defined and it is defined as an empty
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// class here as a named placeholder for a better future definition.
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class StopMessage
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{
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public:
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StopMessage() = default;
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StopMessage( const StopMessage & Other ) = default;
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~StopMessage() = default;
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};
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protected:
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// The message handler will change the value of the flag indicating that the
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// Actor is running, and signalling the condition variable to indicate that
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// the termination has started.
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virtual void StopMessageHandler( const StopMessage & Command,
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const Address Sender );
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// The constructor is simply taking the name of the actor as parameter and
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// initialises the base classes.
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public:
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ExecutionControl( const std::string & TheActorName );
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ExecutionControl() = delete;
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virtual ~ExecutionControl() = default;
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};
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} // namespace NebulOuS
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#endif // NEBULOUS_EXECUTION_CONTROL
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@ -151,7 +151,7 @@ void MetricUpdater::SLOViolationHandler(
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SeverityMessage[ NebulOuS::TimePoint ].get< Solver::TimePointType >(),
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SeverityMessage[ NebulOuS::ObjectiveFunctionName ],
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TheApplicationExecutionContext
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), TheSolutionManger );
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), TheSolverManager );
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}
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// --------------------------------------------------------------------------
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@ -166,11 +166,11 @@ void MetricUpdater::SLOViolationHandler(
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// to for their values, and the second for receiving the SLO violation message.
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MetricUpdater::MetricUpdater( const std::string UpdaterName,
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const Address ManagerForSolutions )
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const Address ManagerOfSolvers )
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: Actor( UpdaterName ),
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StandardFallbackHandler( Actor::GetAddress().AsString() ),
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NetworkingActor( Actor::GetAddress().AsString() ),
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MetricValues(), ValidityTime(0), TheSolutionManger( ManagerForSolutions )
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MetricValues(), ValidityTime(0), TheSolverManager( ManagerOfSolvers )
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{
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RegisterHandler( this, &MetricUpdater::AddMetricSubscription );
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RegisterHandler( this, &MetricUpdater::UpdateMetricValue );
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@ -196,10 +196,10 @@ private:
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// values should be sent as an application execution context (message) to the
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// Solution Manager actor that will invoke a solver to find the optimal
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// configuration for this configuration. The Metric Updater must therefore
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// know the address of the Solution Manager, and this must be passed to
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// know the address of the Soler Manager, and this must be passed to
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// the constructor.
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const Address TheSolutionManger;
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const Address TheSolverManager;
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// --------------------------------------------------------------------------
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// Subscribing to metric prediction values
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@ -315,7 +315,7 @@ private:
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public:
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MetricUpdater( const std::string UpdaterName,
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const Address ManagerForSolutions );
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const Address ManagerOfSolvers );
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// The destructor will unsubscribe from the control channels for the
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// message defining metrics, and the channel for receiving SLO violation
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@ -2,9 +2,228 @@
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Solver Component
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This is the main file for the Solver Component executable including the parsing
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of command line arguments and the AMQ network interface.
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of command line arguments and the AMQ network interface. It first starts the
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AMQ interface actors of the Network Endpoint, then creates the actors of the
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solver component: The Metric Updater and the Solution Manager, which in turn
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will start the solver actor(s). All actors are executing on proper operating
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system threads, and they are scheduled for execution whenever they have a
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pending message.
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The command line arguments that can be givne to the Solver Component are
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-A or --AMPLDir <installation directory> for the AMPL model interpreter
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-B or --broker <URL> for the location of the AMQ broker
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-E or --endpoint <name> The endpoint name
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-M ir --ModelDir <directory> for model and data files
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-N or --name The AMQ identity of the solver (see below)
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-P or --port <n> the port to use on the AMQ broker URL
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-U or --user <user> the user to authenticate for the AMQ broker
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-Pw or --password <password> the AMQ broker password for the user
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-? or --Help prints a help message for the options
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Default values:
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-A taken from the standard AMPL environment variables if omitted
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-B localhost
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-E <no default - must be given>
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-M <temporary directory created by the OS>
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-N "NebulOuS::Solver"
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-P 5672
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-U admin
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-Pw admin
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A note on the mandatory endpoint name defining the extension used for the
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solver component when connecting to the AMQ server. Typically the connection
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will be established as "name@endpoint" and so if there are several
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solver components running, the endpoint is the only way for the AMQ solvers to
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distinguish the different solver component subscriptions.
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Author and Copyright: Geir Horn, University of Oslo
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Contact: Geir.Horn@mn.uio.no
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License: MPL2.0 (https://www.mozilla.org/en-US/MPL/2.0/)
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==============================================================================*/
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// Standard headers
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#include <string> // For standard strings
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// #include <memory> // For smart pointers
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#include <source_location> // Making informative error messages
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#include <sstream> // To format error messages
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#include <stdexcept> // standard exceptions
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#include <filesystem> // Access to the file system
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// #include <initializer_list> // To unpack variable arguments
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// #include <concepts> // To constrain types
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// #include <vector> // To store subscribed topics
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// #include <thread> // To sleep while waiting for termination
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// #include <chrono> // To have a concept of fime
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// Theron++ headers
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#include "Actor.hpp"
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#include "Utility/StandardFallbackHandler.hpp"
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#include "Utility/ConsolePrint.hpp"
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#include "Communication/PolymorphicMessage.hpp"
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#include "Communication/NetworkingActor.hpp"
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// AMQ protocol related headers
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#include "proton/connection_options.hpp" // Options for the Broker
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#include "Communication/AMQ/AMQMessage.hpp" // The AMQP messages
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#include "Communication/AMQ/AMQEndpoint.hpp" // The AMP endpoint
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#include "Communication/AMQ/AMQjson.hpp" // Transparent JSON-AMQP
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// The cxxopts command line options parser
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#include "cxxopts.hpp"
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// AMPL Application Programmer Interface (API)
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#include "ampl/ampl.h"
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// NegulOuS related headers
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#include "MetricUpdater.hpp"
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#include "SolverManager.hpp"
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#include "AMPLSolver.hpp"
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/*==============================================================================
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Main file
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==============================================================================*/
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//
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int main( int NumberOfCLIOptions, char ** CLIOptionStrings )
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{
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// --------------------------------------------------------------------------
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// Defining and parsing the Command Line Interface (CLI) options
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// --------------------------------------------------------------------------
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cxxopts::Options CLIOptions("./SolverComponent",
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"The NebulOuS Solver component");
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CLIOptions.add_options()
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("A,AMPLDir", "The AMPL installation path",
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cxxopts::value<std::string>()->default_value("") )
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("B,broker", "The URL of the AMQ broker",
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cxxopts::value<std::string>()->default_value("localhost") )
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("E,endpoint", "The endpoint name", cxxopts::value<std::string>() )
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("M,ModelDir", "Directory to store the model and its data",
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cxxopts::value<std::string>()->default_value("") )
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("N,name", "The name of the Solver Component",
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cxxopts::value<std::string>()->default_value("NebulOuS::Solver") )
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("P,port", "TCP port on AMQ Broker",
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cxxopts::value<unsigned int>()->default_value("5672") )
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("U,user", "The user name used for the AMQ Broker connection",
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cxxopts::value<std::string>()->default_value("admin") )
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("Pw,password", "The password for the AMQ Broker connection",
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cxxopts::value<std::string>()->default_value("admin") )
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("?,help", "Print help information");
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CLIOptions.allow_unrecognised_options();
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auto CLIValues = CLIOptions.parse( NumberOfCLIOptions, CLIOptionStrings );
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if( CLIValues.count("help") )
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{
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std::cout << CLIOptions.help() << std::endl;
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exit( EXIT_SUCCESS );
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}
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// --------------------------------------------------------------------------
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// Validating directories
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// --------------------------------------------------------------------------
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//
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// The directories are given as strings and they must be validated to see if
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// the provided values correspond to an existing directory in the case of the
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// AMPL directory. The model directory will be created if it is not an empty
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// string, for which a temparary directory will be created.
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std::filesystem::path TheAMPLDirectory( CLIValues["AMPLDir"].as<std::string>() );
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if( !std::filesystem::exists( TheAMPLDirectory ) )
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{
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std::source_location Location = std::source_location::current();
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std::ostringstream ErrorMessage;
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ErrorMessage << "[" << Location.file_name() << " at line " << Location.line()
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<< "in function " << Location.function_name() <<"] "
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<< "The AMPL installation driectory is given as ["
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<< CLIValues["AMPLDir"].as<std::string>()
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<< "] but this directory does not ezist!";
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throw std::invalid_argument( ErrorMessage.str() );
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}
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std::filesystem::path ModelDirectory( CLIValues["ModelDir"].as<std::string>() );
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if( ModelDirectory.empty() || !std::filesystem::exists( ModelDirectory ) )
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ModelDirectory = std::filesystem::temp_directory_path();
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// --------------------------------------------------------------------------
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// AMQ communication
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// --------------------------------------------------------------------------
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//
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// The AMQ communication is managed by the standard communication actors of
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// the Theron++ Actor framewokr. Thus, it is just a matter of starting the
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// endpoint actors with the given command line parameters.
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//
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// The network endpoint takes the endpoint name as the first argument, then
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// the URL for the broker and the port number. The user name and the password
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// are defined in the AMQ Qpid Proton connection options, and the values are
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// therefore set for the connection options.
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proton::connection_options AMQOptions;
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AMQOptions.user( CLIValues["user"].as< std::string >() );
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AMQOptions.password( CLIValues["password"].as< std::string >() );
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// Then the network endpoint cna be constructed using the default names for
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// the various network endpoint servers in order to pass the defined
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// connection options.
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Theron::AMQ::NetworkEndpoint AMQNetWork(
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CLIValues["endpoint"].as< std::string >(),
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CLIValues["broker"].as< std::string >(),
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CLIValues["port"].as< unsigned int >(),
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Theron::AMQ::Network::NetworkLayerLabel,
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Theron::AMQ::Network::SessionLayerLabel,
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Theron::AMQ::Network::PresentationLayerLabel,
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AMQOptions
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);
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// --------------------------------------------------------------------------
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// Solver component actors
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// --------------------------------------------------------------------------
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//
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// The solver managager must be started first since its address should be
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// a parameter to the constructor of the Metric Updater so the latter actor
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// knows where to send application execution contexts whenever a new solution
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// is requested by the SLO Violation Detector through the Optimzer Controller.
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NebulOuS::SolverManager< NebulOuS::AMPLSolver >
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WorkloadMabager( "WorkloadManager",
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std::string( NebulOuS::Solver::Solution::MessageIdentifier ),
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std::string( NebulOuS::Solver::ApplicationExecutionContext::MessageIdentifier ),
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"AMPLSolver", ampl::Environment( TheAMPLDirectory.native() ), ModelDirectory );
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NebulOuS::MetricUpdater
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ContextMabager( "MetricUpdater", WorkloadMabager.GetAddress() );
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// --------------------------------------------------------------------------
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// Termination management
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// --------------------------------------------------------------------------
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//
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// The critical part is to wait for the global shut down message from the
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// Optimiser controller. That message will trigger the network to shut down
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// and the Solver Component may terminate when the actor system has finished.
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// Thus, the actors can still be running for some time after the global shut
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// down message has been received, and it is therefore necessary to also wait
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// for the actors to terminate.
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NebulOuS::ExecutionControl::WaitForTermination();
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Theron::Actor::WaitForGlobalTermination();
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return EXIT_SUCCESS;
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}
|
@ -1,5 +1,5 @@
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/*==============================================================================
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Solution Manager
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Solver Manager
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This class handles the Execution Context mssage containing a time stamp and a
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set of variable value assignments.It manages a time sorted queue and dispatches
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@ -7,7 +7,7 @@ the first application execution context to the solver when the solver is ready.
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The solution returned for a given execution context will be published together
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with the execution context and the maximal utility value found by the solver.
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The solver actor class is given as a template argument to the solution manager,
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The solver actor class is given as a template argument to the solver manager,
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and at least one solver actor is instantiated at start up. This to allow
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multiple solvers to run in parallel should this be necessary to serve properly
|
||||
the queue of waiting application execution contexts. If there are multiple
|
||||
@ -52,6 +52,8 @@ License: MPL2.0 (https://www.mozilla.org/en-US/MPL/2.0/)
|
||||
#include <sstream> // For nice error messages
|
||||
#include <stdexcept> // Standard exceptions
|
||||
#include <source_location> // Error location reporting
|
||||
#include <condition_variable> // Execution stop management
|
||||
#include <mutex> // Lock the condtion variable
|
||||
|
||||
// Other packages
|
||||
|
||||
@ -72,6 +74,7 @@ using JSON = nlohmann::json; // Short form name space
|
||||
|
||||
// NebulOuS headers
|
||||
|
||||
#include "ExecutionControl.hpp" // Shut down messages
|
||||
#include "Solver.hpp" // The basic solver class
|
||||
|
||||
namespace NebulOuS
|
||||
@ -87,7 +90,8 @@ class SolverManager
|
||||
: virtual public Theron::Actor,
|
||||
virtual public Theron::StandardFallbackHandler,
|
||||
virtual public Theron::NetworkingActor<
|
||||
typename Theron::AMQ::Message::PayloadType >
|
||||
typename Theron::AMQ::Message::PayloadType >,
|
||||
virtual public ExecutionControl
|
||||
{
|
||||
// There is a topic name used to publish solutions found by the solvers. This
|
||||
// topic is given to the constructor and kept as a constant during the class
|
||||
@ -104,8 +108,6 @@ private:
|
||||
// The solution manager dispatches the application execution contexts as
|
||||
// requests for solutions to a pool of solvers.
|
||||
|
||||
private:
|
||||
|
||||
std::list< SolverType > SolverPool;
|
||||
std::unordered_set< Address > ActiveSolvers, PassiveSolvers;
|
||||
|
||||
@ -161,137 +163,140 @@ private:
|
||||
|
||||
ContextExecutionQueue.erase( ContextExecutionQueue.begin(),
|
||||
ContextExecutionQueue.begin() + DispatchedContexts );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The handler function simply enqueues the received context, records its
|
||||
// timesamp and dispatch as many contexts as possible to the solvers. Note
|
||||
// that the context identifiers must be unique and there is a logic error
|
||||
// if there is already a context with the same identifier. Then an invalid
|
||||
// arguemtn exception will be thrown. This strategy should be reconsidered
|
||||
// if there will be multiple entities firing execution contexts.
|
||||
// The handler function simply enqueues the received context, records its
|
||||
// timesamp and dispatch as many contexts as possible to the solvers. Note
|
||||
// that the context identifiers must be unique and there is a logic error
|
||||
// if there is already a context with the same identifier. Then an invalid
|
||||
// arguemtn exception will be thrown. This strategy should be reconsidered
|
||||
// if there will be multiple entities firing execution contexts.
|
||||
|
||||
void HandleApplicationExecutionContext(
|
||||
const Solver:: ApplicationExecutionContext & TheContext,
|
||||
const Address TheRequester )
|
||||
{
|
||||
auto [_, Success] = Contexts.try_emplace(
|
||||
TheContext[ Solver::ContextIdentifier.data() ], TheContext );
|
||||
|
||||
if( Success )
|
||||
void HandleApplicationExecutionContext(
|
||||
const Solver:: ApplicationExecutionContext & TheContext,
|
||||
const Address TheRequester )
|
||||
{
|
||||
ContextExecutionQueue.emplace(
|
||||
TheContext[ Solver::TimeStamp.data() ],
|
||||
TheContext[ Solver::ContextIdentifier.data() ] );
|
||||
auto [_, Success] = Contexts.try_emplace(
|
||||
TheContext[ Solver::ContextIdentifier.data() ], TheContext );
|
||||
|
||||
if( Success )
|
||||
{
|
||||
ContextExecutionQueue.emplace(
|
||||
TheContext[ Solver::TimeStamp.data() ],
|
||||
TheContext[ Solver::ContextIdentifier.data() ] );
|
||||
|
||||
DispatchToSolvers();
|
||||
}
|
||||
else
|
||||
{
|
||||
std::source_location Location = std::source_location::current();
|
||||
std::ostringstream ErrorMessage;
|
||||
|
||||
ErrorMessage << "[" << Location.file_name() << " at line "
|
||||
<< Location.line()
|
||||
<< "in function " << Location.function_name() <<"] "
|
||||
<< "An Application Execution Context with identifier "
|
||||
<< TheContext[ Solver::ContextIdentifier.data() ]
|
||||
<< " was received while there is already one with the same "
|
||||
<< "identifer. The identifiers must be unique!";
|
||||
|
||||
throw std::invalid_argument( ErrorMessage.str() );
|
||||
}
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// Solutions
|
||||
// --------------------------------------------------------------------------
|
||||
//
|
||||
// When a solution is received from a solver, it will be dispatched to all
|
||||
// entities subscribing to the solution topic, and the solver will be returned
|
||||
// to the pool of passive solvers. The dispatch function will be called at the
|
||||
// end to ensure that the solver starts working on queued application execution
|
||||
// contexts, if any.
|
||||
|
||||
void PublishSolution( const Solver::Solution & TheSolution,
|
||||
const Addres TheSolver )
|
||||
{
|
||||
Send( TheSolution, SolutionReceiver );
|
||||
PassiveSolvers.insert( ActiveSolvers.extract( TheSolver ) );
|
||||
DispatchToSolvers();
|
||||
}
|
||||
else
|
||||
{
|
||||
std::source_location Location = std::source_location::current();
|
||||
std::ostringstream ErrorMessage;
|
||||
|
||||
ErrorMessage << "[" << Location.file_name() << " at line "
|
||||
<< Location.line()
|
||||
<< "in function " << Location.function_name() <<"] "
|
||||
<< "An Application Execution Context with identifier "
|
||||
<< TheContext[ Solver::ContextIdentifier.data() ]
|
||||
<< " was received while there is already one with the same "
|
||||
<< "identifer. The identifiers must be unique!";
|
||||
// --------------------------------------------------------------------------
|
||||
// Constructor and destructor
|
||||
// --------------------------------------------------------------------------
|
||||
//
|
||||
// The constructor takes the name of the Solution Mnager Actor, the name of
|
||||
// the topic where the solutions should be published, and the topic where the
|
||||
// application execution contexts will be published. If the latter is empty,
|
||||
// the manager will not listen to any externally generated requests, only those
|
||||
// being sent from the Metric Updater supposed to exist on the same Actor
|
||||
// system node as the manager.The final arguments to the constructor is a
|
||||
// set of arguments to the solver type in the order expected by the solver
|
||||
// type and repeated for the number of (local) solvers that should be created.
|
||||
//
|
||||
// Currently this manager does not support dispatching configurations to
|
||||
// remote solvers and collect responses from these. However, this can be
|
||||
// circumvented by creating a local "solver" transferring the requests to
|
||||
// a remote solvers and collecting results from the remote solver.
|
||||
|
||||
public:
|
||||
|
||||
SolverManager( const std::string & TheActorName,
|
||||
const Theron::AMQ::TopicName & SolutionTopic,
|
||||
const Theron::AMQ::TopicName & ContextPublisherTopic,
|
||||
const auto & ...SolverArguments )
|
||||
: Actor( TheActorName ),
|
||||
StandardFallbackHandler( Actor::GetAddress().AsString() ),
|
||||
NetworkingActor( Actor::GetAddress().AsString() ),
|
||||
ExecutionControl( Actor::GetAddress().AsString() ),
|
||||
SolutionReceiver( SolutionTopic ),
|
||||
SolverPool(), ActiveSolvers(), PassiveSolvers(),
|
||||
Contexts(), ContextExecutionQueue()
|
||||
{
|
||||
// The solvers are created by expanding the arguments for the solvers
|
||||
// one by one creating new elements in the solver pool
|
||||
|
||||
( SolverPool.emplace_back( std::forward( SolverArguments ) ), ... );
|
||||
|
||||
// If the solvers were successfully created, their addresses are recorded as
|
||||
// passive servers, and a publisher is made for the solution channel, and
|
||||
// optionally, a subscritpion is made for the alternative context publisher
|
||||
// topic. If the solvers could not be created, then an invalid argument
|
||||
// exception will be thrown.
|
||||
|
||||
if( !SolverPool.empty() )
|
||||
{
|
||||
std::ranges::transform( ServerPool, std::inserter( PassiveSolvers ),
|
||||
[](const SolverType & TheSolver){ return TheSolver.GetAddress(); } );
|
||||
|
||||
Send( Theron::AMQ::NetworkLayer::TopicSubscription(
|
||||
Theron::AMQ::NetworkLayer::TopicSubscription::Action::Publisher,
|
||||
SolutionTopic ), GetSessionLayerAddress() );
|
||||
|
||||
if( !ContextPublisherTopic.empty() )
|
||||
Send( Theron::AMQ::NetworkLayer::TopicSubscription(
|
||||
Theron::AMQ::NetworkLayer::TopicSubscription::Action::Subscription,
|
||||
ContextPublisherTopic ), GetSessionLayerAddress() );
|
||||
}
|
||||
else
|
||||
{
|
||||
std::source_location Location = std::source_location::current();
|
||||
std::ostringstream ErrorMessage;
|
||||
|
||||
ErrorMessage << "[" << Location.file_name() << " at line "
|
||||
<< Location.line()
|
||||
<< "in function " << Location.function_name() <<"] "
|
||||
<< "It was not possible to construct any solver of type "
|
||||
<< boost::core::demangle( typeid( SolverType ).name() )
|
||||
<< " from the given constructor argument types: ";
|
||||
|
||||
(( ErrorMessage << boost::core::demangle( typeid( SolverArguments ).name() ) << " " ), ... );
|
||||
|
||||
throw std::invalid_argument( ErrorMessage.str() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// Solutions
|
||||
// --------------------------------------------------------------------------
|
||||
//
|
||||
// When a solution is received from a solver, it will be dispatched to all
|
||||
// entities subscribing to the solution topic, and the solver will be returned
|
||||
// to the pool of passive solvers. The dispatch function will be called at the
|
||||
// end to ensure that the solver starts working on queued application execution
|
||||
// contexts, if any.
|
||||
|
||||
void PublishSolution( const Solver::Solution & TheSolution,
|
||||
const Addres TheSolver )
|
||||
{
|
||||
Send( TheSolution, SolutionReceiver );
|
||||
PassiveSolvers.insert( ActiveSolvers.extract( TheSolver ) );
|
||||
DispatchToSolvers();
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// Constructor and destructor
|
||||
// --------------------------------------------------------------------------
|
||||
//
|
||||
// The constructor takes the name of the Solution Mnager Actor, the name of
|
||||
// the topic where the solutions should be published, and the topic where the
|
||||
// application execution contexts will be published. If the latter is empty,
|
||||
// the manager will not listen to any externally generated requests, only those
|
||||
// being sent from the Metric Updater supposed to exist on the same Actor
|
||||
// system node as the manager.The final arguments to the constructor is a
|
||||
// set of arguments to the solver type in the order expected by the solver
|
||||
// type and repeated for the number of (local) solvers that should be created.
|
||||
//
|
||||
// Currently this manager does not support dispatching configurations to
|
||||
// remote solvers and collect responses from these. However, this can be
|
||||
// circumvented by creating a local "solver" transferring the requests to
|
||||
// a remote solvers and collecting results from the remote solver.
|
||||
|
||||
SolverManager( const std::string & TheActorName,
|
||||
const Theron::AMQ::TopicName & SolutionTopic,
|
||||
const Theron::AMQ::TopicName & ContextPublisherTopic,
|
||||
const auto & ...SolverArguments )
|
||||
: Actor( TheActorName ),
|
||||
StandardFallbackHandler( Actor::GetAddress().AsString() ),
|
||||
NetworkingActor( Actor::GetAddress().AsString() ),
|
||||
SolutionReceiver( SolutionTopic ),
|
||||
SolverPool(), ActiveSolvers(), PassiveSolvers(),
|
||||
Contexts(), ContextExecutionQueue()
|
||||
{
|
||||
// The solvers are created by expanding the arguments for the solvers
|
||||
// one by one creating new elements in the solver pool
|
||||
|
||||
( SolverPool.emplace_back( SolverArguments ), ... );
|
||||
|
||||
// If the solvers were successfully created, their addresses are recorded as
|
||||
// passive servers, and a publisher is made for the solution channel, and
|
||||
// optionally, a subscritpion is made for the alternative context publisher
|
||||
// topic. If the solvers could not be created, then an invalid argument
|
||||
// exception will be thrown.
|
||||
|
||||
if( !SolverPool.empty() )
|
||||
{
|
||||
std::ranges::transform( ServerPool, std::inserter( PassiveSolvers ),
|
||||
[](const SolverType & TheSolver){ return TheSolver.GetAddress(); } );
|
||||
|
||||
Send( Theron::AMQ::NetworkLayer::TopicSubscription(
|
||||
Theron::AMQ::NetworkLayer::TopicSubscription::Action::Publisher,
|
||||
SolutionTopic ), GetSessionLayerAddress() );
|
||||
|
||||
if( !ContextPublisherTopic.empty() )
|
||||
Send( Theron::AMQ::NetworkLayer::TopicSubscription(
|
||||
Theron::AMQ::NetworkLayer::TopicSubscription::Action::Subscription,
|
||||
ContextPublisherTopic ), GetSessionLayerAddress() );
|
||||
}
|
||||
else
|
||||
{
|
||||
std::source_location Location = std::source_location::current();
|
||||
std::ostringstream ErrorMessage;
|
||||
|
||||
ErrorMessage << "[" << Location.file_name() << " at line "
|
||||
<< Location.line()
|
||||
<< "in function " << Location.function_name() <<"] "
|
||||
<< "It was not possible to construct any solver of type "
|
||||
<< boost::core::demangle( typeid( SolverType ).name() )
|
||||
<< " from the given constructor argument types: ";
|
||||
|
||||
(( ErrorMessage << boost::core::demangle( typeid( SolverArguments ).name() ) << " " ), ... );
|
||||
|
||||
throw std::invalid_argument( ErrorMessage.str() );
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user